/////////////////////////////////////////////
// AcDbEntityReactor reactors.

#if !defined(ARX__RENTITYREACTOR_H__19990722_151334)
#define ARX__RENTITYREACTOR_H__19990722_151334

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "dbmain.h"


class CMAWinReact : public AcDbEntityReactor
{
public:
	
	CMAWinReact(AcDbObjectId objId);

	//{{AFX_ARX_METHODS(CMAWinReact)
	virtual void modified(const AcDbObject* dbObj);
	//}}AFX_ARX_METHODS

	void setLwrLeftPoint(AcGePoint3d llpt);

private:
	AcDbObjectId m_ObjId;
	AcGePoint3d  m_llPt;
};



#endif // !defined(ARX__RENTITYREACTOR_H__19990722_151334)